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SOUND DESIGNER

Jesse Jones

AAA game

08

YEARS IN GAME AUDIO

02

AAA GAMES

14

GAME PROJECTS

Demo Reel

Anthem Sound Redesign Video

Goku Angry Kamehameha Sound Redesign Video

Anthem Sound Redesign Video

Samurai Zero Unreal Engine 4 / Wwise Gameplay Capture Video

Portfolio
Skill & Tools

Skills

Sound Design

Custom sound design and bespoke assets that match the aesthetic quality and ambition of your project.

Field Recording

Armed with some knowledge and good practices around field recording, we can build into a project a method of capturing original material that matches the project's vision.

Dialogue Editing 

I pride myself on making dialogue sound very good wherever possible, whether that means RXing out flaws, editing together the best takes, this is a process I like to ensure is done with exceptional care.

Audio Implementation

Creating unique pipelines with all conventional audio middleware or just with good design philosophy in mind is something I take great pride in.

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Reaper

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Izotope RX

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Wwise

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FMOD Studio

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Unity

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Unreal Engine

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Source Control Software
Perforce, Plastic SCM, SVN, Github Desktop, Sourcetree

Libraries
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Sound Libraries

As a result of my field recording excursions, I have recently published my first sound library on various digital vendor platforms; European Pistols & Sidearms. As of January 2025, I have started the new year off publishing Golden State Mustang.

More libraries to come in the future.

Click the links below to hear my work:

About me

I'm Jesse Jones

My name's Jesse and I'm from Ontario, Canada.
What I find most interesting and exciting to create,  is thought-provoking sound designs, beds of ambiance, and accents to the game world(s) and environments.


Some games that have had the biggest influence on my personal audio journey are: the Mass Effect franchise, Metroid series, and Silent Hill series, I have a penchant and affinity for both the horror and sci-fi genres. 

These, among others, have proven how integral and synonymous sound/music can be to the identity of the game, as well as, to the overall experience enjoyed by the player. That is what I aim for in my own work.

Let's enrich our games with powerful, evocative, and innovative sound.

PS, I'm now open for new opportunities!
Let's have a chat:
jessejones399@gmail.com

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INDIE DEVELOPERS!

If you're interested in working together on a contractual basis, I can offer you one free consultancy where we can discuss the needs of your project. I highly recommend reading my Collaborate section, please click the link below. 

Hans Bakhshi, Arc Forge Games

"Jesse came into an existing project and was immediately able to provide a litany not only of detailed breakdowns, approaches, and expertise perfectly calibrated to our budget but also provided lots of passionate ideas and forward thinking about the project.

We ended up encountering a host of obstacles from other areas unrelated to Jesse’s work that impacted our timeline and despite these delays Jesse never had any issues pivoting or reworking his approach. 

His friendliness, expertise, understanding, and desire to deliver great work and reduce complications are all strong points that have made working with Jesse very reassuring. I look forward to our continued work together and would highly recommend him."

Contact

Contact me

Please contact me for more information, or to chat a bit more about your project's bespoke needs. 
 
I will respond at the earliest convenience.

Message sent.

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